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Worldweavers 3, CYBERMAGE

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14
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The Federal Bureau of Magic needs the help of Thea Winthrop to unlock a mysterious white cube created by Nikola Tesla -- the man they called the New Wizard of the West. In a race against time, Thea and her friends must retrieve Tesla's lost magic before it is stolen by the dangerous Alphiri. Thea must take a stand against the strongest magical authorities of her world as she refuses to give up on her own beliefs and principles.

Praise and Reviews

"Suspensful fantasy."
          —ALA Booklist

"…this book's energetic plot, well-integrated back story, and teen characters will make fans very happy and bring new readers under the series' spell."
          —Kirkus Reviews

"…an incredibly enjoyable tale that blends reality, legend, and magic in one of the freshest fantasy narratives this year."
          —Kara Chancellor, Kliatt (starred review)

"Alexander creates a cast of memorable characters who continue to grow into their magical abilities…"
          —Teri S. Lesesne, VOYA

"Once again, Alexander gives us a story that is engaging, complex, and filled with young people who must face decisions and actions that will impact them for the rest of their lives."
          —Gayle Surrette, SFRevu

"Alexander, like Thea, can weave worlds; she seamlessly blends together the worlds of fantasy, science fiction, myth, and contemporary teen life."
          —Samantha Larsen Hastings, School Library Journal
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