H is for Harkuna
🔗 http://www.lloydofgamebooks.com/2012/04/april-to-z-h-is-for-harkuna-and-fabled.htmlI was the first boy in Britain to meet a Dalek in the flesh (so to speak) when my Dad took me to the BBC workshops one dark January night in 1964. That early experience probably explains quite a lot. After a childhood spent daydreaming about aliens and vampires, I discovered Marvel Comics and happily gave up all connection with reality to immerse myself in the marvellous worlds of Steve Ditko, Jack Kirby, John Romita, Jim Steranko and Neal Adams. Every Saturday I used to head doggedly from newsagent to newsagent, searching out the latest Iron Man or Spider-man comics, which I would buy for 10d each (that’s about 4p in your fancy modern digital money). Since those halcyon days I've written a lot of books. Really, a lot. If you put a copy of every one of my books in a suitcase then you’d need to get a friend to help you lift it. My favorites among my own books are Heart of Ice, a sci-fi interactive adventure story where the Côte d’Azur is a jungle and the Sahara is covered in snow, and my current project, Mirabilis, a comic book epic in the making. I'd say that my fantasy writing has been most influenced by Lord Dunsany, Jack Vance, Mike Mignola and Neil Gaiman, but I should stress that none of those gentlemen is personally to blame.
<p>Emerging from the long shadow cast by his formidable father, Harold Godwineson showed himself to be a worthy successor to the Earldom of Wessex. In the following twelve years, he became the King's most trusted advisor, practically taking the reins of government into his own hands. And on Edward the Confessor's death, Harold Godwineson mounted the throne—the first king of England not of royal blood. Yet Harold was only a man, and his rise in fortune was not blameless. Like any person aspiring to power, he made choices he wasn't particularly proud of. Unfortunately, those closest to him sometimes paid the price of his fame.<br /><br />This is a story of Godwine's family as told from the viewpoint of Harold and his younger brothers. Queen Editha, known for her Vita Ædwardi Regis, originally commissioned a work to memorialize the deeds of her family, but after the Conquest historians tell us she abandoned this project and concentrated on her husband, the less dangerous subject. In THE SONS OF GODWINE and FATAL RIVALRY, I am telling the story as it might have survived had she collected and passed on the memoirs of her tragic brothers.<br /><br />This book is part two of The Last Great Saxon Earls series. Book one, GODWINE KINGMAKER, depicted the rise and fall of the first Earl of Wessex who came to power under Canute and rose to preeminence at the beginning of Edward the Confessor's reign. Unfortunately, Godwine's misguided efforts to champion his eldest son Swegn recoiled on the whole family, contributing to their outlawry and Queen Editha's disgrace. Their exile only lasted one year and they returned victorious to London, though it was obvious that Harold's career was just beginning as his father's journey was coming to an end.<br /><br />Harold's siblings were all overshadowed by their famous brother; in their memoirs we see remarks tinged sometimes with admiration, sometimes with skepticism, and in Tostig's case, with jealousy. We see a Harold who is ambitious, self-assured, sometimes egocentric, imperfect, yet heroic. His own story is all about Harold, but his brothers see things a little differently. Throughout, their observations are purely subjective, and witnessing events through their eyes gives us an insider’s perspective.<br /><br />Harold was his mother's favorite, confident enough to rise above petty sibling rivalry but Tostig, next in line, was not so lucky. Harold would have been surprised by Tostig's vindictiveness, if he had ever given his brother a second thought. And that was the problem. Tostig's love/hate relationship with Harold would eventually destroy everything they worked for, leaving the country open to foreign conquest. This subplot comes to a crisis in book three of the series, FATAL RIVALRY.</p>
Do you remember Choose Your Own Adventure? Maybe you used to play Fighting Fantasy gamebooks? Fabled Lands uses the same idea, but instead of one storyline it's an entire world with hundreds of quests, characters & monsters. In fact it's an entire role-playing campaign in multiple-choice form.
<p>"The quests and open world mechanic are amazing and the characters and setting are incredibly well written."</p> <div>"The whole of the Fabled Lands series is quite possibly a masterpiece of gamebook writing."</div> <div> </div> <div>"The finest example of this gamebook format in existence."</div> <div> </div> <div>"Of all of the solo RPG books that I have played over the years these have to be the best."</div> <div> </div> <div>"Fabled Lands is one of the most innovative and interesting gamebooks out there. It merges great gamebook writing with the kind of sandbox exploration and non-linear adventuring that has made RPG video games great over the last decade."</div>